Seeking
a position as Director of Customer Experience
for an interactive or life sciences technology
product team. Interactive products include
Internet and Broadband products, devices, and
software. I wish to work in the San Francisco
or San Diego bay areas. References are available
upon request.
January
2003 – 2004 Haverstock & Owens
LLP (Sub-Contract)
User Interface
Intellectual Property Consultant
Haverstock & Owens
is a Palo Alto Law firm specializing in Patents,
Trademarks and Copyrights. I am working with
them as a domain expert, reviewing User Interface
patent applications, and editing them for submission.
January
2002 – January 2003. Nuasis Inc
User Interface
Architect
Nuasis provides
enterprise solutions for customer contact management.
As the User Interface architect, I was responsible
for all aspects of the user interfaces for
our product. This was a remarkably sophisticated
product, which required dozens of completely
separate interfaces, ranging from web-based
application server management, to high performance
software telephones. To optimize the performance
of the product, I developed several novel UI
components. Customers have been delighted with
these innovations, and Nuasis has filed patents
on my work.
Design
- Defined
technical and user requirements from marketing
requirements.
- Developed
formal criteria for selecting interface technologies,
and used those criteria to select the interfaces'
foundations. Across the product line, used
Java JSP, Microsoft’s Win32 and 1.1 Abstract
Windowing Toolkit (AWT), and Java Swing from
Sun’s 1.4 JVM.
- Acted
as chief user advocate. Worked with executive
staff to document requirements and to design
the user interfaces. Provided expertise in
human performance and interaction technologies.
- Created
mockups and working prototypes of the interface
screens and components. Created final design
documentation and technical notes for all interfaces.
- Coded
initial structure for all screens and components,
and subsequently forwarded the code to other
members of the technical staff.
- Developed
critical new intellectual property in the form
of patentable UI components and technologies.
January
2001 – January 2002 Cariocas Inc.
Interaction
Design Lead
Cariocas’s
mission was to provide enterprises with new
online games developed from the scientific
understanding of peoples’ economic and
emotional behaviors. These games were developed
to provide experiences that would shape consumers'
online behaviors to meet particular business
goals.
Design
- Helped
develop products from scientific game-theoretical
descriptions into product requirements documents,
GUI mockups, interactive demos and prototypes.
- Created
the actionable technical specifications for
the user experience that was then used by the
technical teams to execute product development.
- Acted
as chief user advocate. Promoted the use of
innovative human factors design, interactivity,
and esthetics.
Product
Management
- Trained
two new product managers in software specification,
standards, and the technology and processes
of software development. - Created
the plans of record for the product development
process and the Client Centered Services group.
Technical
Contributor
- Developed
the architecture of the User Experience Library,
a class library of system components that defined
the behavior of the Cariocas’ platform
from the user’s perspective.
- Developed
Cariocas’ strategic vision for user interface
technologies.
October
1999 - October 2000 Zatso Inc.
Director
of Design
Zatso used
the Internet to deliver a hypermedia (text,
video, graphics and games) newscast tailored
to the viewer's own interests. This gave viewers
the ability to screen out unwanted stories,
and to explore more deeply those in which they
were interested. Zatso hypermedia stories were
algorithmically assembled from local television
stations and international information vendors
into an easy-to-understand story index.
Design
- Developed
the GUI of the product, prepared the documentation
of the page flow and interface behavior, and
managed the implementation of the customer
experience.
- Developed
interactive games that supplemented the news
stories.
- Created
the task-action grammars and other technical
and marketing documentation.
Product
Management
- Collaborated
with executive management to develop strategic
product requirements.
- Developed
the product defect taxonomy for Quality Assurance,
and managed its integration into the company’s
defect tracking system.
- Performed
in-depth investigations of broadband content
offerings such as multimedia, interactive communities,
set-top technologies, and new models of branding
and advertising.
Usability
Management
- Conducted
weekly focus groups, product tests, and surveys
for Zatso's, competitors’ and partners’ products.
- Conducted
usability tests, and wrote reports on the results.
- Developed
novel algorithms to analyze Internet traffic
logs, and thereby create detailed maps of the
actual user experience of Zatso’s Internet
products.
May 1995
- September 1999 Hewlett-Packard Company
While holding
various positions at HP, I consulted for, collaborated
with, and managed teams to integrate data-driven
customer requirements with best-practice design
principles to exploit untapped market demand
and build products that delighted customers.
Interaction
Design Manager
- Managed
a team of developers, usability engineers and
designers at HP’s Customer Data & Design
Lab, a self-funded team of user experience
experts.
- Grew
business 175% in two quarters by acquiring
new clients and developing new services for
existing clients.
- Hired
and managed external graphic designers and
engineers.
Product
Manager - Internet Appliance Operation
- Developed
the system specification, navigation flow diagrams,
static mockups, and interactive prototypes
for a small-business Internet appliance.
- Designed
the interfaces and customer experience.
Lead Design
Consultant - Consumer Products Division.
- Provided
various consulting design services including
product styling, configuration layout, ergonomic
and usability studies, software integration
and product documentation.
Concept
Designer and Product Manager - Enterprise Account
Relationship Library.
- Defined
requirements, designed the customer experience,
and managed the team.
Education
Doctoral
Candidacy, University of Michigan, Cognitive
PsychologyMS, University of Michigan, Cognitive
PsychologyBA, University of California at Irvine,
PsychologyBFA, University of California at
Irvine, Studio Art: Graphics and Photography
Publications
Hymes,
C. M. and Olson, G. M (1992) Unblocking
Brainstorming Through the Use of a Simple
Group Editor. In Jon Turner and Robert Kraut,
(Ed.) CSCW `92 ‑ACM 1992 Conference
on Computer Supported Cooperative Work Hymes,
C. M. (1996) Conflicting Class Structures
Between the Object Oriented Paradigm and
Users Concepts. 3rd Conference of the Australasian
Cognitive Science Society. Brisbane, Australia.Hymes,
C. M (1997) Quick but Not So Dirty Web
Design: Applying Empirical Conceptual Clustering
Techniques to Organize Hypertext Content.
Designing Interactive Systems Conference
Proceedings, Amsterdam, The Netherlands
Technical
Experience
Internet
technologies
Broadband
products and technologies, personalization,
electronic shopping, search engines, groupware,
web-based configuration and management, TCP/IP
security.
User Interfaces
and Hardware Platforms
Java, Swing,
XML, HTML, JavaScript, Microsoft Windows and
ActiveX (COM), consumer devices (personal computers,
handheld input devices and laptops), rack-mounted
devices, collaboration and meeting facility
design, usability lab design.
Languages
Java, JavaScript,
J++, Visual Basic, Perl, and Rexx. Familiar
with C++, and PL/SQL
Database
Technologies
JDBC, Microsoft
ADO, MYSQL, Oracle 9i, Microsoft Access